物理傷害

物理傷害

Physical damage is one of the three types of damage in League of Legends. Physical damage is dealt by all basic attacks, and is also dealt by some abilities and item effects.

目录

1 Statistics influencing physical damage

2 Items that deal physical damage

2.1 Champions that only deal physical damage

3 Champion Abilities

Statistics influencing physical damage[]

Most physical damage is based on the champion's attack damage, but not all damage based on attack damage does physical damage; a small number of champion abilities that deal physical damage can be strengthened with ability power.

Not all physical damage sources benefit from life steal, but most that apply on-hit effects do.

Champion abilities dealing physical that don't proc on-hit effects usually proc spell vamp.

The amount of physical damage received is reduced by a certain percentage based on the target's armor or other damage reducing effects, such as Alistar's Unbreakable Will. The effectiveness of armor can be reduced with armor penetration or reduction.

Items that deal physical damage[]

Blade of the Ruined King

Bloodrazor

Hunter's Machete

Iceborn Gauntlet

Muramana

Ravenous Hydra

Recurve Bow

Runaan's Hurricane

Sheen

Skirmisher's Sabre

Stalker's Blade

Tiamat

Titanic Hydra

Trinity Force

Champions that only deal physical damage[]

The following list consists of champions that only deal physical damage (not counting sources other than abilities and basic attacks, such as Ignite, Crest of Cinders or Leona's Sunlight):

Aatrox

Draven

Illaoi

Kled

Quinn

Riven

Senna

Sivir

Talon

Tryndamere

Vi

Champion Abilities[]

These are champions' abilities that deal physical damage but scale with ability power:

Ezreal's Mystic Shot

Gnar's GNAR!

Illaoi's Prophet of an Elder God

Irelia's Defiant Dance

Jax's Leap Strike

Jhin's Dancing Grenade

Kai'Sa's Icathian Rain

Lucian's The Culling

Malphite's Thunderclap

Miss Fortune's Double Up and Bullet Time

Pantheon's Shield Vault

Quinn's Blinding Assault

Rek'Sai's Prey Seeker

Sejuani's Winter's Wrath

Sivir's Boomerang Blade

Tristana's Explosive Charge

Tryndamere's Spinning Slash

Twitch's Contaminate

Vi's Excessive Force

Gameplay Elements

Targeting Types

Auto (Passive · Self) · Direction · Location · Unit · Proximity · Vector (Collision · Radius)

Unit types

Champion · Minion · Monster · Pets · Structures (Turret · Inhibitor · Nexus)

Effect types

Ability effects · Attack effects (On-hit) · Area of effect · Damage over time · Heal · Multi-hit · Redirected damage · Shield · Single-targeted

Ability types

Aura · Blink · Buff · Combat status · Crowd control · Damage (Ability · Basic · Magic · Physical · True · Nexus Obelisk · Execution) · Dash · Debuff · Invulnerability · Pet · Sight · Spell shield · Untargetability · Ward

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